![]() ![]() Rather than having to convert V-Ray scenes created for offline renders for use in a game engine – still a time-consuming process, despite tools like Datasmith – Vantage can render the original. ![]() The update also adds new animation capabilities, including the option to render animated materials and lights, and to render deforming meshes like animated characters.Ĭhaos pitches the changes as making Vantage, which was previously mainly used to explore large V-Ray architectural scenes, “as powerful for VFX as it is for architectural visualization”.Ī hardware-accelerated ray tracer for exploring large production scenes in real timeįirst released in 2020, Vantage is a hardware-accelerated ray tracing renderer intended for exploring large production scenes in near-real time.Ĭhaos’s pitch for using Vantage over other real-time rendering solutions – particularly Unreal Engine, which is free for this kind of work – is ease of use. New features in the release include a Scene States system, new scattering tool Chaos Scatter, support for volumetric fog, the option to render AOVs, and support for AMD as well as Nvidia GPUs. Chaos has released Vantage 2.0, a major update to its real-time ray tracing renderer. ![]()
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